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CPPC T'amber
352 Industries
16
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Posted - 2015.11.18 04:57:25 -
[1] - Quote
Most of the resource files are available in converted formats here:
Webgl CDN Resourceshttp://web.ccpgamescdn.com/ccpwgl/res.860161.json Replace "res:/ " with "https://developers.eveonline.com/ccpwgl/assetpath/967762/"
All dds files are converted to pngs, where
- 0 = High Quality
- 1 = Medium Quality
- 2 = Low Quality
ie. somefile.dds.0.png = High Quality version of the file.
Actual game assets are also available but I don't have the url at hand. |

CPPC T'amber
352 Industries
16
|
Posted - 2015.11.18 06:56:10 -
[2] - Quote
Annexe wrote:I'm sorry, I don't understand how this link works ^^
It is a list of resource file locations on the CCPWGL CDN (CCP's WebGL Project content delivery network). It is only really useful if you know what you are looking for, but in there are the graphic files for any ship presently ingame.
ie. like author's missing sail textures:
Tech 1 Sail Pattern resFilePath: res:/dx9/model/ship/minmatar/decal/minmatar_sail_pattern_t1.dds.0.png
Tech 1 Sail Pattern webFilePath: https://developers.eveonline.com/ccpwgl/assetpath/967762/dx9/model/ship/minmatar/decal/minmatar_sail_pattern_t1.dds.0.png
Tech 2a Sail Pattern resFilePath: res:/dx9/model/ship/minmatar/decal/minmatar_sail_pattern_t2a_double.dds.0.png
Tech 2a Sail Pattern webFilePath: https://developers.eveonline.com/ccpwgl/assetpath/967762/dx9/model/ship/minmatar/decal/minmatar_sail_pattern_t2a_double.dds.0.png
The CCPWGL graphic files are in .png format as it can't utalise .dds (which the client uses). The links listed above are for maximum quality versions of the sail patterns, identified by the `0` in `.dds.0.png'
Hope that helps a little. For interest sakes, do a quick search through that file for "minmatar_sail" and you might find a few more :) |

CPPC T'amber
352 Industries
16
|
Posted - 2015.11.19 05:17:57 -
[3] - Quote
Esnaelc Sin'led wrote:What's the difference going through this or through TriExporter ? It doesn't seem to have a higher definition or quality, so why bother trying the match the url with the file path ? Just export it via TriExporter
They are the textures from ingame, and some people can't use triexporter. :) Also, all the colours you need for any ship apart from the new designer ones are there, found in the spaceObjectFactory `data.red` file.
If you want to play around with painting ships using CCP's shaders, load a ship in www.caldariprimeponyclub.com and hit the `Jeremy` buttahn, then play around with the sliders at the bottom (the options should be familiar to you with your experience). Sorry for the interface, redoing the site as we speak. |
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